Manual


Main Screen

main window
Play
Start or Pause the clock
Go to
Visit the Guild, Get helpers, Buy products, Expand your cafe and Obtain time-limited specialty products
Manage
Assign work for helpers, set adventure destinations and available goods, manage your farm and production facilities
View
See records of products you've discovered, manufactured, and all the helpers and jobs in the game
Stats
View details of your game play and financial results
Settings
Manage saved game data, Change music, change volume, switch to Full Screen mode and more
Today
Keep track of your weather to account for different customers and different products

Function Keys

F1
Visit Guild
F2
Visit Contractor
F3
Visit Wholesaler
F4
Visit Specialty market
F5
Manage property
F6
Manage Adventure Destination
F7
Allocate work for helpers
F8
Ban/Allow types of customers
F12
Toggle between food details

Main Controls

Left Click
Select, Continue, Skip text
Right Click
Cancel, Previous Screen, Go Back
Scroll Wheel
Switch between shelf, stockroom and warehouse
Enter, Space
Select (same as Left Click)
Ctrl + hold
Skip story dialog
Alt + Enter
Toggle between window and full screen mode
Alt + F4
Quit the game and return to Windows

Shelf Display

Info
Toggles between different sets of product attributes.
Sort
Automatically organize the products in the displayed shelf or storage area. Please click on individual products to sort manually.

Interface Elements


  • Navigation
  • Shelf = Only products on the shelf are available for sale. Expand your shelves to carry more types of food. You can only keep the maximum number of warehouse stock quota in line with the warehouse shelf products.
  • Stockroom = Products not to be sold temporarily, or products to be used in the production process can be placed here. Any product in the Stockroom cannot be sold.
  • Warehouse = Products can be put in the warehouse when not on the shelf or in the stockroom. If you run out of space, expired products and old products will be trashed from the Warehouse.
  • Altar = Japanese homes often have a Shinto altar. You get a variety of special effects depending on the products that you place on the altar. The maximum number of products you can place is 999.
  • Time = The clock displays the current time. When it reaches midnight (24:00) the end of day results are displayed.
  • Shelf = Switch to display the products on the shelf.
  • Stockroom = Switch to display the products in the stockroom.
  • Warehouse = Switch to display the products in the warehouse.
  • Altar = Switch to display the products currently placed at the Shinto altar.
  • Move = Move products between the shelf, stockroom and warehouse.
  • Trash = Select products to discard to make space or to get rid of old or expired products.
  • Money & Points
  • cash
    Money = Displays the current amount of money on hand. If money is below 0, you can borrow from the bank and the game will continue.
  • GP = This is your current number of Guild points. Some products and upgrades can only be bought with Guild points.
  • Available Storage = This is the stock quantity that can be kept in the shelf and stockroom. You can increase the storage capacity by visiting the Contractor.
  • Order Counter & Customers
  • visitor list

    The order counter displays info on customers visiting the store. From the left, the data given is occupation type, level, purchase price, and purchase completion time.
  • Customer orders can be accepted only for the order counter quantity (yellow shelf). The customers displayed in the gray area are waiting. If the wait time of customers at the order counter gets too long, they will get frustrated and just leave.
  • You can get more information and confirm the details of the order by clicking on the shelf. Images of the customers coming to the store will be displayed. It also displays the number of refills as a number while refilling.
  • The lower right frame contains the score. The score represents the satisfaction level of customers. It is not displayed in the beginning of the month. You can also browse newspapers or info by clicking the icon on the screen.
different countries
  • Market & Status
  • WP = Work points. This is Eve's physical fitness for production. Each product you create in your production facility will drain WP.
  • XP = Experience points. The level increases when the experience value increases above a certain value. Your maximum WP increases, and you will get 1 additional Skill Point.
  • SP = Skill points. Displays your current number of Skill points. SP can be used at the Guild to improve your skills.

Ready to learn how to play Seaside Cafe?

Read our tutorial

Detail screens


FOOD DATA

food detail
  • Product name:  If there is a star next to the product name, it means the product has been obtained; but if the symbol is blank star, it means the product has not been obtained yet.
  • Rarity:  The rarity of the product is shown with the number of . Soba noodles has a rarity of 0.
  • Style and type:  The three styles of products are Japanese, American, and Chinese. The types are main dishes, side dishes, refreshments, and memorabilia. If a product does not fit any of these 3 styles, it'll be labeled World.
  • Product Info:  Displays a brief product introduction.
  • Results:  Displays the total number of products sold. Records up to 999.
  • Required skill level:  Skill level required to produce the product.
  • Price:  Product selling price. Half of this price will be the basic value when buying from a wholesaler (Fluctuates based on market price)
  • WP:  This is the number of WP consumed when you make this product. If you don't have any WP, you cannot produce without recovering first.
  • Production Speed:  This is the speed with which the product is prepared. With a high speed, the product can be handed over to the customer without stress.
  • Demand:  Level of demand of the product. Basically, products with high demand will sell, but there are other factors that come into play when selling a product.
    Youth, Adults, Elderly or Everyone
    = male, and = female.
  • Expiration date:  Products that reach their expiration date will be discarded. Note that the product will be discarded even if kept in the warehouse.

CUSTOMER DATA

food detail
  • Highest level:  The highest level of this occupation type. The level increases proportionally to the number of purchases.
  • Number of purchases:  The number of purhcases by this occupation type.
  • Favorite:  Shows the type of dish that customers of this occupation like. The possibility of a purchase increases if favorite dishes are available for purchase.
  • Visit rate:  The rate at which the customers of this occupation come and go. The customers with a high visit rate are more likely to visit the store.
  • Satisfaction:  Indicates how easy it is to satisfy customers of this occupation. Customers with low satisfaction are customers who rate harshly.
  • Preferred weather:  Shows the weather preferred by this occupation type. Customers are more likely to visit the restaurant during days with preferred weather.
  • Gift status:  If gifts from this occupation are rejected, then 'gift rejected' will display here.
  • Priority:  This indicates the priority based on which customers buy certain types of products. Reverse means that priority is given to items opposite the normal.
  • Repeat rate:  The extent to which the customer of this occupation take a second helping. However, if there is no money remaining you cannot offer second helpings.
  • Willpower:  This indicates the self-control level of the customers of this occuption. Customers with low willpower go back if the waiting period is long.
  • Preferred temperature:  Shows the temperature preferred by this occupation type. More visits can be expected on with the right temperature range.
  • No entry state:  You can refuse entry to an occupation category and it will be displayed here.
  • Income, age and gender:  The type of customer according to the following characteristics: income (high, middle and low), age (Youth, Adults, Elderly) and gender ( , ).
  • Max money:  The maximum money held by the customers of this occupation. Customers buy products within this range. It increases with the highest level.
  • Max purchase number:  The number of a product purchased at once by the customers of this occupation. It increases along with the highest level.